﻿#pragma once

#include <QDialog>
#include "ui_GammaShaderDialog.h"

class GammaShaderDialog : public QDialog
{
	Q_OBJECT

signals:
	void setGammaValue(float value);

public slots:
	void OnValueChanged(double value);
	void OnEditingFinished();
public:
	GammaShaderDialog(QWidget *parent = nullptr);
	~GammaShaderDialog();

private:
	Ui::GammaShaderDialog ui;
	float gamma_value = 1.0;
};
